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Adobe Flash CS5 Training

How To Take This Class:

Instructor-Led Online Course Tuition:

$590.00

Course Duration:

2 Days

What Students Receive:

Each student will receive:

  • A copy of Adobe Flash Professional CS5 Classroom in a Book for use during and after class. This courseware manual, written by the Adobe Creative Team, is an essential reference for learning Adobe Flash as well as preparing for Flash Certification Exams.
  • A PC headset for communicating with your instructor and fellow students during your Flash Training Class
  • A course completion certificate upon successful completion of your Flash Training course
  • Six months of post-class email support from a Flash Instructor

Course Description:

In this Adobe Flash Training course, students will learn the key elements of the Flash interface, including panels, timelines, and frames. Students will also learn how to work with vector and bitmap graphics, create and edit symbols, modify text, add interactivity with ActionScript 3.0 and incorporate animation, music, and sound to their projects.

Certification:

This course helps prepare students for the Adobe Certified Expert (ACE) ® Exam. View ACE exam objectives and ACE exam practice questions.

Course Objectives:

Upon successful completion of this course, students will be able to:

  • Work with graphics.
  • Create and edit symbols.
  • Add animation.
  • Morph shapes.
  • Create interactive navigation.
  • Work with sound and video.
  • Publish Flash documents.

Course Audience:

This course is designed for both new and experienced Adobe Flash users who are interested in becoming more proficient in their use of Adobe Flash.

Course Prerequisites:

Students should have experience using a computer to complete basic tasks.

Course Syllabus:

1. Getting Started

  • Starting Flash and Opening a File
  • Getting to Know the Workspace
  • Working with the Library Panel
  • Understanding the Timeline
  • Organizing Layers in a Timeline
  • Using the Properties Inspector
  • Using the Tools Panel
  • Undoing Steps in Flash
  • Previewing Your Movie
  • Publishing Your Movie
  • Saving Your Movie
  • Finding Resources for Using Flash
  • Checking for Updates
2. Working with Graphics
  • Getting Started
  • Understanding Strokes and Fills
  • Creating Shapes
  • Making Selections
  • Editing Shapes
  • Using Gradient and Bitmap Fills
  • Making Patterns and Decorations
  • Creating Curves
  • Creating Transparencies
  • Creating and Editing Text
3. Creating and Editing Symbols
  • Getting Started
  • Importing Illustrator Files
  • About Symbols
  • Creating Symbols
  • Importing Photoshop Files
  • Editing and Managing Symbols
  • Changing the Size and Position of Instances
  • Changing the Color Effect of Instances
  • Understanding Blend Effects
  • Applying Filters for Special Effects
  • Positioning in 3D Space
4. Adding Animation
  • Getting Started
  • About Animation
  • Understanding the Project File
  • Animating Position
  • Changing the Pacing and Timing
  • Animating Transparency
  • Animating Filters
  • Animating Transformations
  • Changing the Path of the Motion
  • Swapping Tween Targets
  • Creating Nested Animations
  • Using the Motion Editor
  • Easing
  • Animating 3D Motion
  • Previewing the Animation
5. Articulated Motion and Morphing
  • Getting Started
  • Articulated Motion with Inverse Kinematics
  • Constraining Joints
  • Inverse Kinematics with Shapes
  • Armature Options
  • Morphing with Shape Tweens
  • Using Shape Hints
  • Simulating Physics with Inverse Kinematics
6. Creating Interactive Navigation
  • Getting Started
  • About Interactive Movies
  • Creating Buttons
  • Understanding ActionScript 3.0
  • Preparing the Timeline
  • Adding a Stop Action
  • Creating Event Handlers for Buttons
  • Creating Destination Keyframes
  • Creating a Home Button
  • Playing Animation at the Destination
  • Animated Buttons
7. Using Text
  • Getting Started
  • Understanding TLF Text
  • Adding Simple Text
  • Adding Multiple Columns
  • Wrapping Text
  • Hyperlinking Text
  • Creating User-input Text
  • Loading External Text
8. Working with Sound and Video
  • Getting Started
  • Understanding the Project File
  • Using Sounds
  • Understanding Flash Video
  • Using Adobe Media Encoder
  • Understanding Encoding Options
  • Playback of External Video
  • Working with Video and Transparency
  • Using Cue Points
  • Embedding Flash Video
9. Loading and Controlling Flash Content
  • Getting Started
  • Loading External Content
  • Removing External Content
  • Controlling Movie Clips
  • Creating Masks
10. Publishing Flash Documents
  • Getting Started
  • Testing a Flash Document
  • Understanding the Bandwidth Profiler
  • Adding Metadata
  • Publishing a Movie for the Web
  • Alternative Publishing Options


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